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Tuesday, April 9, 2024

Rigging TD job at Walt Disney Animation Studios | VFX | Feature film jobs

LifeIsArt

Job: Rigging TD

Location Vancouver, Canada 

Business Walt Disney Animation Studios 

Date posted Mar. 28, 2024 

Job Summary:

Walt Disney Animation Studios has an exciting opportunity for experienced Rigging TDs to join the team at our Vancouver, BC studio. At Walt Disney Animation Studios, Rigging TDs work on Character Rigging, Simulation Setup, and Technical Animation. Our rigs are tactile, sculptural, intuitive interfaces for posing the character. Our ideal candidate is self-motivated with strong artistic skills built on top of a solid technical foundation. You will work closely with the industry's top talent in fields ranging from design and modeling through animation to bring our characters to life.

Please note that relocation eligibility may be determined based on role and individual circumstance. Hybrid and Remote opportunities for our Vancouver Studio are specific to remote work within the province of British Columbia.


 

Responsibilities:

  • Build an intuitive interface for posing a character that maintains appeal and design throughout its range of motion

  • Author clean deformations with hand sculpted shapes that perform with consistency and predictability

  • Shepard the rig build process, starting with geometry received from modeling all the way through delivering a final rig to animation which requires an ability to debug broken or poorly functioning assets/shots with minimal supervision

  • Work closely with the character teams (comprised of visual development, modeling, simulation, look development, animation, and technical animation), iterating quickly and addressing notes accurately

  • Contribute to our codebase in a way that others can build off of, taking input from peers and building tools around consensus

Requirements:

  • Solid understanding of the principles of animation and design

  • Extensive knowledge of anatomy, kinematics, and physical behaviors

  • Expertise in facial rigging that leans heavily on sculpting appealing shapes on top of a clean and stable deformation base

  • Attention to detail focused on delivering a quality product

  • Solid understanding of Python scripting

  • Experience on 5+ CG feature film productions

  • Experience working in collaborative environments and taking direction

  • Strong problem-solving ability

  • Comfort with Linux environments

  • Previous leadership experience is a plus

  • Experience in modeling, sculpting, and creating blendshapes are a plus

  • Experience in animation is a plus

  • Experience in hair or cloth simulation is a plus

  • Bachelor's degree in Art, Illustration, Computer Graphics, Engineering, related field or equivalent experience


The hiring range for this position in British Columbia, Canada is C$87,210 to C$145,420 per year. This hiring range covers candidates who are considered experienced to expert level. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
 

 

Thursday, March 14, 2024

Job openings at Laika Studios | VFX jobs in Hillsboro, OR

LifeIsArt

Studio:LAIKA Studios

Location: Hillsboro, OR

LAIKA was founded in 2005 in Oregon and is guided by the vision of its President & CEO Travis Knight. Located just outside Portland, Oregon, LAIKA was awarded a Scientific and Technology Oscar® for its innovation in 3D printing in 2016. Its five films - Missing Link (2019); Kubo and the Two Strings (2016); The Boxtrolls (2014); ParaNorman (2012), and Coraline (2009) - were all nominated for Oscars® and PGA Awards as Outstanding Animated Film. Missing Link was the first LAIKA film to win the Golden Globe® for Best Animated Feature and was awarded two Visual Effects Society (VES) awards for Outstanding Visual Effects in an Animated Feature and Outstanding Animated Character, and received seven Annie Award nominations. Kubo received a second Oscar® nomination for Outstanding Visual Effects and won the BAFTA Award, as well as three Annie Awards, the National Board of Review's Best Animated Feature citation, and 19 regional and critics’ group awards. The Boxtrolls earned Critics’ Choice and Golden Globe Award nominations and 13 Annie Award nominations, more than any other film that year. ParaNorman garnered BAFTA, Critics’ Choice, and GLAAD Media Award nominations, won two Annie Awards, and was cited as the year’s best animated film by 14 critics’ groups. Coraline earned Golden Globe, BAFTA, and Critics’ Choice nominations and was named one of the year’s 10 Best Films by the American Film Institute (AFI). For more information, visit http://www.LAIKA.com
 

 
 
Laika is looking for various talented artists in their VFX team. Kindly check below job openings. 

NOTE: these jobs openings are time sensitive and might not be available after some time. Artists must cross check their official website careers section before taking sending application/resume.
 

Saturday, March 2, 2024

TLM hiring for various roles in Art & Animation, Design, Engineering, G&A, Production, QA | Remote jobs

LifeIsArt

Friday, March 1, 2024

3D Car Artist vacancy in Lakshya Digital | Work from home | Remote

LifeIsArt

Studio: Lakshya Digital

Location: Washington, United States

Work pattern: Work from home job, Full time

Lakshya Digital, a Keywords Studio is looking for a talented 2D and 3D artist with focus on vehicle/car designing. The Artist in our team will take in content that is 95% complete and apply the final polish in preparation for testing. These tasks may include; addition of animations, proprietary markup of content and applying the final polish pass to the content for best in-game presentation. While we work with assets entirely authored offsite, some UV unwrap, mapping, texture creation and modeling of objects can also be expected. The Vehicle Artist also fixes all content bugs and prepares the assets for shipping.

The Artist will be responsible for maintaining the quality of vehicle content and does regular check-ins throughout the authoring process to check whether the vehicle/car content is being authored to our spec and standards. The 3D Vehicle Artist will have experience creating and/or reviewing Vehicle/ Automobile/ Car content and will have knowledge of video game art production and authoring skills.



The day-to-day responsibilities involve:

  • Polish/Final vehicle art assets, bug fixing to the delivery of content at the quantity and quality level prescribed by the Vehicle Art Director
  • Review in-progress work and provide written feedback on adherence to technical specs (acceptance checklists)
  • Working in proprietary and third-party authoring tools and source control
  • Working in bug tracking software and maintaining daily bug fix numbers
  • Assimilating the production specifications and deliver consistent positive results
  • Preparation of incoming content to a state of being test-ready
  • Bug-fix – Modify content to correct functional or visual errors or elements out of spec
  • Bug investigation – Periodically, there will be investigative work assigned to the artist for clarification of an issue or search for root cause and solution.
  • Packet validation and creation


Requirements

  • 3+ years’ experience in all aspects of 3D content authoring
  • Working knowledge of industry standard 2D and 3D packages (Photoshop, 3DS MAX, Maya)
  • 3+ years’ experience with source control and bug tracking software
  • High poly and low poly Hard surface modeling
  • Strong portfolio with a good mix of 2D and 3D work (scene breakdowns a plus)
  • Capable of taking and retaining complex instruction
  • Prior experience shipping AAA titles and a strong portfolio showcasing prior vehicle designs
  • Passion for car culture

Benefits

At Keyword's we provide all our employees with:

  • Paid Time Off (including sick days and holidays)
  • 401k (3% matching)
  • Medical, Dental and Vision benefits
  • Salary: $31/hour

Where to apply:

https://apply.workable.com/lakshyadigitalglobal/j/B4B88DAEBA/


Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.



Wednesday, February 28, 2024

Concept Artist Vacancy (Senior/Intermediate) at M2 animation studio | VFX jobs

LifeIsArt

Studio: M2 Animation

Location: Bangkok

Immediate opportunity for a "Concept Artist" (Senior/Intermediate) For onsite Bangkok Studio! ๐ŸŽฌ

*This position requires a candidate who already lives in Thailand.*

M2 is looking for the following skills in a Senior/Intermediate Concept Artist:
  • Create, develop, and conceptualize art for a variety of projects.
  • Good perspective skills and be able to do both photo bashing and digital painting.
  • Realistic/semi-realistic Style is preferable
  • Collaborate closely on existing and future projects with numerous teams.
  • Possess both technical and artistic expertise to push the creative envelope to new heights while adhering to numerous quality and brand guidelines.
  • Communicate clearly and in a timely manner with all members of the team.
  • Properly and accurately gauge timelines required for completion of work.
  • Knowledge and experience working with Photoshop is essential.

 


Terms of employment, salary, and benefits will be individually negotiated. 

The position is from as soon as possible.

Perks of being part of the M2 Animation Studio team:
๐Ÿฑ Two delicious meals provided daily
๐ŸŽ‚ Birthday celebrations with cake and fun surprises
๐ŸŽ‰ Regular team parties and events
๐Ÿ’ผ Health insurance coverage
๐Ÿฅ Comprehensive medical checkups

Where to apply: https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=a6b7435b-ad2c-433c-8846-cb32b572a6a6

At M2 Animation Studio, we take pride in our commitment to creating top-notch animation and providing a supportive, fun-filled work environment for our employees.

Join us, and let your creativity shine in an industry-leading studio!

Digital District hiring Artists for various roles | VFX jobs

LifeIsArt

Studio: Digital District

Location: Mumbai, India

Digital District are hiring for exciting new international shows and feature films for

their (www.digital-district.fr) Mumbai office.

 

 Vacancies for following roles:

  1. Comp Artists
  2. FX Artists
  3. Paint Artists
  4. Roto Artists
  5. Production Coordinator
  6. 3D Tracking Artists
  7. Rotomation Artists

 

Send your resume here: mumbai@digitaldistrict-fx.com

 

Lakshya Digital hiring Senior Animation artist & Animation Lead | Gaming Jobs

LifeIsArt
Studio: Lakshya Digital
 
Location: Gurugram(Gurgaon), Bengaluru, Pune
 
An exciting opportunity awaits!
Calling all talented 3D animation artists ready to elevate their skills! Lakshya Digital invites passionate individuals to join our dynamic team.
 
What We're Looking For:
  1. Proficiency in top-tier software like Maya, 3D Studio Max, Motion Builder, etc.
  2. Expertise in refining high-quality Mocap data
  3. Ability to create captivating human and creature animations
  4. Knowledge of traditional animation principles
  5. Minimum of 2 years of game animation experience
 
Where to apply:  
  • 3D Animation Artist (Level 2)/ Senior Animation Artist Apply here

Skybound Entertainment looking for Environment Artist | Games Vacancy

LifeIsArt

Studio: Skybound Entertainment

Job Location: Los Angeles, CA

Job Type: Regular, Full-Time, Remote

As an Environment Artist, you will lead creation of inspiring locations that help bring one of our major properties to life. You will own the world building process end-to-end of your environments, driving visual development, shape language, destruction design, lighting and effects, and area transitions. Together we will turn concepts and prototypes into awe inspiring experiences for our players.

Reports: This position will report to the Lead Visual Effects Artist of Skybound Game Studios

Responsibilities: Responsibilities include, but are not limited to:

  • Collaborate with the Art Director, Artists, animation team and external vendors to create amazing environments, rich with opportunities for narrative, gameplay, and cinematic action
  • Work across disciplines to ensure your environments conform to performance standards and functionality requirements
  • Drive new methods and advanced techniques to produce the best-looking environments possible that showcase the player and destruction
  • Create clear workbooks and style guides for outsource; review deliverables, providing concise feedback if needed, and implementing the final product
  • Ensure that assets are optimized for target platforms while retaining artistic integrity
  • Provide estimates, manage time, and hit deadlines to stay on track with set schedules and tasks


Requirements

  • 3+ years of experience in console or PC games as an Environment Artist or similar role, with at least one shipped title
  • Artist portfolio demonstrating 1+ years of experience with console games as an Environment Artist or similar role, with at least one shipped title
  • Proficient in the creation of high-quality assets using Maya, Zbrush, Photoshop and Substance Painter
  • Experience creating physically based materials
  • Strong technical skills with the ability to troubleshoot and work efficiently within a game pipeline
  • Exceptional communication skills
  • Ability to maintain high quality assets with consistency without continuous supervision


Preferred Qualifications

  • Experience building environments in Unreal Engine
  • Familiarity with asset tracking tools like Perforce and JIRA
  • Experience with real-time, physically based lighting
  • Experience creating destructible assets
  • Experience reviewing and providing feedback to internal teams and outsourcer vendors
  • Passion for video game development, combat-oriented games and Skybound IP


Job Type: Regular, Full-Time


Salary Range: $95,000-$135,000

  • Actual base salary is dependent on several factors including but not limited to; market dynamics, location and region, experience, specialized skills/training (education), level of responsibility, budgetary considerations, tenure at the company (for current employees), etc.
  • The salary range listed is just one component of the total compensation package for employees
  • Compensation decisions are dependent on circumstances of each role. 

 Where to Apply: https://www.linkedin.com/jobs/view/3820677222

 

Tuesday, February 27, 2024

Meta is looking for 3D Art Generalist for VR Art Team

LifeIsArt

Studio: Meta

Location: Los Angeles, CA

Base Salary: $126,000/yr - $175,000/yr

3D Art Generalist, VR Art Team Responsibilities:

  • Direct and collaborate with a team of artists, technical artists, and vendors to build out high-end mobile VR environments and products.
  • Demonstrates broad technical expertise to assist in a wide variety of technical and artistic tasks.
  • Demonstrates strong communication, organization, time management and prioritization skills.
  • Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
  • Manage external vendors and provide feedback on externally developed projects.
  • Responsible for outlining asset authoring guidelines, process and pipeline as needed.
  • Work with engineers and technical artists to inform asset creation pipelines.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Collaborate and iterate based on the team's needs.
  • Partner closely with the engineering and design teams to define and develop prototypes and polished content.
  • Regularly provide peers and external partners with artistic feedback.
  • Create documentation and guides for internal and external teams in partnership with team leads.

Minimum Qualifications:

  • 4+ years of experience as a 3D game development artist, including shipping two or more titles.
  • Experience in a wide range of artistic styles, with an emphasis on realistic art.
  • Have an experience in understanding of environmental concept art, and industry standards.
  • Proven knowledge of modern optimization techniques for asset creation, texturing and material construction, and scene assembly.
  • Knowledge of art and visual design principles and techniques relating to environmental design.
  • Communication skills for working across multiple disciplines.
  • Experience thriving in a dynamic and fast-paced environment.
  • Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
  • Experience with either Unreal or Unity.
  • Knowledge of DCC packages like Maya, Substance, Houdini, ZBrush, Marmoset, Photoshop, etc.
  • Task driven, self-motivated, proactive & works well under deadlines.
  • Solid knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.

Preferred Qualifications:

  • Virtual reality experience.
  • Experience as an artist in charge of significant aspect of visual development.
  • AAA experience on high end or mobile titles.
  • Experience working in a variety of visual styles..
  • Experience with incorporating Matte Painting into environments.
  • Solid knowledge of scene lighting, light’s reaction to various surfaces and scene composition.

Where to apply: Apply for this role on the official career page of Meta here

3D Art Generalist, VR Art Team


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