Tuesday, February 27, 2024

Meta is looking for 3D Art Generalist for VR Art Team

VR Jobs

Studio: Meta

Location: Los Angeles, CA

Base Salary: $126,000/yr - $175,000/yr

3D Art Generalist, VR Art Team Responsibilities:

  • Direct and collaborate with a team of artists, technical artists, and vendors to build out high-end mobile VR environments and products.
  • Demonstrates broad technical expertise to assist in a wide variety of technical and artistic tasks.
  • Demonstrates strong communication, organization, time management and prioritization skills.
  • Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
  • Manage external vendors and provide feedback on externally developed projects.
  • Responsible for outlining asset authoring guidelines, process and pipeline as needed.
  • Work with engineers and technical artists to inform asset creation pipelines.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Collaborate and iterate based on the team's needs.
  • Partner closely with the engineering and design teams to define and develop prototypes and polished content.
  • Regularly provide peers and external partners with artistic feedback.
  • Create documentation and guides for internal and external teams in partnership with team leads.

Minimum Qualifications:

  • 4+ years of experience as a 3D game development artist, including shipping two or more titles.
  • Experience in a wide range of artistic styles, with an emphasis on realistic art.
  • Have an experience in understanding of environmental concept art, and industry standards.
  • Proven knowledge of modern optimization techniques for asset creation, texturing and material construction, and scene assembly.
  • Knowledge of art and visual design principles and techniques relating to environmental design.
  • Communication skills for working across multiple disciplines.
  • Experience thriving in a dynamic and fast-paced environment.
  • Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
  • Experience with either Unreal or Unity.
  • Knowledge of DCC packages like Maya, Substance, Houdini, ZBrush, Marmoset, Photoshop, etc.
  • Task driven, self-motivated, proactive & works well under deadlines.
  • Solid knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.

Preferred Qualifications:

  • Virtual reality experience.
  • Experience as an artist in charge of significant aspect of visual development.
  • AAA experience on high end or mobile titles.
  • Experience working in a variety of visual styles..
  • Experience with incorporating Matte Painting into environments.
  • Solid knowledge of scene lighting, light’s reaction to various surfaces and scene composition.

Where to apply: Apply for this role on the official career page of Meta here

3D Art Generalist, VR Art Team


LifeIsArt

Author & Editor

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